Properties should in most cases adhere to the design philosophy of 5e, and most are relatively simple or expand properties which already existed. Home Brew Axe - Looking For Opinions. This time around we’re going to stick to looking at homebrew magic items at D&D Beyond and leaning into the subjectivity. Which is why many people call this a trap feature. You must use the new roll, even if it is a 1 or a 2. File the dog. *Plus Blinding Attack and Disabling Attack from this list. *Edit for clarification and update to homebrew Feature with included math. I'm Duncan. Because, let's be honest, +2 average damage isn't wild. If any creature at all within 120 feet of you starts playing music, you must succeed on a DC 15 Wisdom saving throw, or be forced to spend your action playing music. I think there might be room for a feat that makes one-handed fighting a viable option. Since the 3x Critical feature is removed from the Great Axe I find it difficult to mechanically justify using a Great Axe. Aberrations, beasts, humanoids, oozes, undead, and many others. Its current wielder is a former member of Force Grey named Meloon Wardragon, but the weapon is searching for a new owner.. Azuredge has a solid steel handle etched with tiny runes, wrapped in blue dragon hide with a star sapphire set into the pommel. If we think about what a weapon master can do in combat with their chosen tool, then we start to think about the tricks and stunts already covered by the Battle Master archetype’s maneuvers. Yes it’s simple, but it’s also excruciatingly dull. Weapons in general have very little variation in 5e. This leads to the conclusion that in the core rules there is only fluff or high level play that rewards a character for wielding a Great Axe. Everything else has to be weird homebrew.Frankly, I'd be more inclined to do weapon-specific bonus feats than mess with the base weapon stats in general. And I think I came back with something better…. The result is, I think, a really cool feat (you can find it below), that offers plenty of flexibility in combat situations, which still falls within the power balance of a 5e feat. Unlike most guitars, it can be used like a weapon, and has the same properties as a +1 longsword. Forever Hearing. Champion isn’t exactly the most popular Fighter archetype, but I think it would be great, both thematically and in rules synergy, for a Fighter with a few levels of Barbarian. When rolling for multiple attacks you can only benefit from the Savage Attacker re-roll on one hit. It’s a pulp fantasy mini-setting and adventure in one, with gritty combats and great intrigue. Strength based melee attacks is a D&D’ism based on Victorian prejudice that medieval weapons were crude and heavy, so I’m wouldn’t miss the Strength based fighter much… That said the Polearm Master + Sentinel combo should be enough to keep Strength based fighter builds alive and well. This feat also assumes that you can make a bonus action attack with a second weapon, as per the rules of two-handed fighting, while for rogues who want to be sure of getting their Sneak Attack damage you might want to check out the Aim feature that came out in Unearthed Arcana a while back. The ultimate stage prop! I hesitated over giving Whip Masters two superiority dice, but the swinging bonus action is incredibly situational (you could even remove it from the feat, and just improvise such actions), so I think the feat is balanced ok against the other feats, given than whips only do d4 damage and there aren’t many magic whips out there! Give the Great-axe and additional critical hit die, It grants half PROF bonus to Intimidation checks. Comment* If it stacks many will say a critical range of 18-20 (15%) for levels 3 through 14, and 17-20 (20%) for levels 15+ is overpowered. The Axe refuses to take any blows to pride, or anything to say that it is lesser. Boots of the Vigilant. Views shows how many people looked at any particular homebrew creation, Adds shows how many times a creation was added to someone’s collection and Rating is an upvote/downvote system. I was really pleased with my creation, but the response so far has been underwhelming. When you score a critical hit with a weapon that deals bludgeoning damage, if the target is a Large-sized creature or smaller, it must succeed on a Constitution saving throw or be knocked prone.
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