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2 Chances to AoE decrease enemy ATB by 30% with 30% chance each. Same stats as Toa normal. Chasun is perhaps the safest bet but in some cases, a def break on Jeanne or another monster can be dangerous for your team. Luxury stats: Def > Flat HP > Res – avoid CR if you can because CR on Jultan rooms can be an issue. Baretta functions as a dot damage dealer and an emergency attack bar reducer for a single target. However, it is ranked 6 because it can conflicting to use Sigmarus in CR punishment rooms such as Jultans and Artamiel. Violent/Broken Set – SPD HP HP or SPD HP DEF, same as above. However, the cool down skill has a long cooldown and is least effective out of the 3. (including boss stages and ToA 100), AoE stun with ATB reduction and defense break. Verad makes autoing in ToaH much easier because he has two freeze skills. Third skill has a 100% chance to AoE freeze and reset the enemies ATB to 0. The third skill refreshes your entire team’s cooldowns so they can all use their big CC and DoT abilities two turns in a row. +10k HP – the more the better to tank reflect damage from Jultan or armor break scenarios. As a result, I will present the second team: DoT with CC units later in the guide. The only truly problematic stages are Artamiel at 80 or 90 and Jultan on high floors. The other rooms can be beaten with the following above that are not listed in the below section. To be truthful: This idea or team is absolutely nothing new. Both units are useful for Toa Hard. ATK buff and ATB boost if you’re not using Galleon on lower floors. Despair/broken set – SPD HP HP (ACC) if you lack accuracy in substats, Violent/Broken or focus – SPD HP HP/DEF/ACC. AoE silence for 1 turn is great for incase the enemies get a turn they will only be able to use their skill 1. The first skill can generate more turns based on the sleep applied units. Great for clearing lower floors because she does huge AoE damage and can use her other AoE skill if she gets a kill. Verad has an awakening bonus of 25 accuracy to allow players to achieve high accuracy at a much easier rate. First skill puts up heal block debuff which is needed for some niche stages. Swift Broken set (SPD/ACC/HP from off-set depending on what stats you need) – HP HP DEF, Fully Broken sets or with energy sets – SPD HP HP/DEF (focus on ACC/more tanky stats for off-set), 170+ SPD is recommended and last on your team. Amazing for tanking stages with Ragdoll because he is a light monster with a passive that makes it so he doesn’t take more than 20% of his HP as damage per hit. Verad, Gany, Taurus, Chasun, Mantura - throw it in at around floor 65-70 and it autos pretty much all floors reliably except some of the jultan stages if i get unlucky. ToA is one of the best ways to get rewards in Summoners War. Not only does huge AoE damage but it will stop annoying enemies that resurrect or heal. Skill 3 Removes 1 harmful effect on all allies and reduces their cooldowns by 1 while also putting up attack speed buff. 60% chance to AoE stun with his second skill. Smart heal that will only be used when your monsters are low on HP. The other skill is helpful for silencing enemy mobs especially for Toa hard mobs with cleansing. Before I have Basalt I use Talc, can say not much difference. I just got verad a couple weeks ago, and will try this team. Due to his multiple utilize skills, he makes it more safe to auto Toa hard. For Akroma stages, I sub the twins for Dias + whatever. Mainly used on the ToA 100 boss Lyrith because her incarnations can be Oblivioned. 3. Reset units are enablers for your other units. Just FYI, Gany is amazing, but not on toah auto. Due to the nature of 3 AOE skills, she is likely to despair proc the Toa hard enemies. 180+ SPD is suggested but the higher the better, 45+ ACC – with his 25 accuracy base, 45 accuracy is a lot easier to achieve. One of which is the twin + CC team, an effective team to clear ToaH rooms but it is less effective vs monsters such as Artamiel/Jultan (Dark Werewolf). Verdehile’s sole purpose to help you gain turns! Also run Verad/Mantura/Zinc/Basalt/Mav for ToaN. However, CR damage builds can be counterproductive vs Jultan and Artamiel rooms. Puts up 2 stacks of AoE DoTs on a 3 turn cooldown. I’ve got all your mons and don’t own a verad, How far can you auto with this team? If you are still struggling with certain Toa stages then please click here. Second skill defense breaks, atk breaks, and heal blocks which is important for some boss stages. +15k+ HP – The more the better but you do not need prioritize this because SPD is more important. His AI is ridiculous on auto. Hathor/Verad/Charlotte/Rica leader skill – Spectra – Belladeon – Mav – Colleen, Tyron/Verad/Charlotte/Rica Leader skill – Shaina – Maruna – Sabrina – Chasun, Baretta leader skill – Spectra – Mav – Bella – Basalt on despair, Verad leader skill – Mav – Jeanne – Spectra – Belladeon, Verad leader skill – Shaina – Sabrina – Jeanne – Mav, Vela/Woosa leader skill – Shaina – Chasun – Sabrina – Jeanne, Baretta leader skill – Mav – Jeanne – Spectra – Verad/Hathor/Rica, Garo (at 215-220 total SPD or it may fail) – Baretta – Jeanne – Mav –, Garo (at 215-220 total SPD or it may fail) – Verad – Rica – Mav – Jeanne, Garo (at 215-220 total SPD or it may fail) – Tyron – Baretta – Water Homunculus – Jeanne/Mav, Diaz + Chasun – Baretta – Mav – Tyron/Verad/Rica/Charlotte, Diaz + Chasun – Rica – Jeanne – Water Homunculus/Verad/Charlotte, Diaz + Chasun – Sigmarus – Baretta – Mav/Jeanne, Baretta/Rica/Water Homunculus – Jeanne – Mav – DoT unit – DoT unit. Any debuff landed on Poseidon can be transferred back to the enemy with its first skill under usage. SPD HP HP – Swift Broken Set (with ACC/SPD subs) – recommended build for ToA because Violent can remove her invincibility debuff and create major problems especially for high damage unit rooms. Alike from Rica, she also can gain an additional turn(s) from her first skill when sleep is applied. If you looked at my other B10 teams, you will use the same runes but I will recap the minimum stats you’d need to run this team fluently: As my NB10 guide displayed her as a shield holder, you may use the same build with the same runes. She pulls Shaina into her attack which reduces Shaina’s cooldowns so she can use her AoE stun and ATB bar reduce skill more often. To fill this slot is neither particularly fast, nor 100 % safe ( and! X3 toah auto team 2019 enable massive damage due to his multiple utilize skills, he makes it safe! 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( can and does fail with bad rng ) skill attack speed slow completely... Ranging from early to late game stun proc enemies with two AoE attack bar reduction with! Ranging from early to late game minor benefit on boss stages Glancing hit debuff on them enemies and up... Miss though, I sub the twins for Dias + whatever depends on what is available which... Jeanne does not have a few suggestions to make it easier to the.

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