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Damage dealt +50% to enemy units when using Support Attack for characters with the ability Team Trinity. Group Dispatch Operation Ragnarok, Gundam SEED Destiny Stage 3 Normal, 6 Normal, Gundam SEED Destiny Stage 3 Extra, 6 Extra, Gundam 00 Stage 1 Extra, 8 Extra, 9 Hard, 12 Normal, Gundam 00 Stage 1 Hell, 8 Hell, 9 Extra, 12 Hard, Group Dispatch Intercept A-LAWS Faction Ground Forces, Gundam Wing Endless Stage 1 Hard Group Dispatch Bellri's War and Aida's Decision. Damage dealt +30% and damage taken -20% in one-on-one combat. Guides » SD Gundam G Generation Cross Rays - Warship Captain Build Guide Written by 42CdoSharpkiller / Dec 1, 2019 The build is about damaging / wiping out alot of unit in one attack and resupplying unit with EN and HP each turn. 73 -Stargazer- Stage 1 Hell, Gundam 00 the Movie A Wakening of the Trailblazer Stage 2 Hell, Gundam 00 Stage 3 Normal, 7 Normal, 8 Normal, Gundam 00 the Movie A Wakening of the Trailblazer Stage 3 Normal, Gundam Wing Dual Story -G-Unit- Stage 1 Normal, 4 Hard, Gundam SEED Destiny Stage 2 Normal, 8 Normal, Gundam 00 Stage 2 Normal, 5 Normal, 8 Hard, 10 Normal, Gundam 00F Stage 1 Hard, 3 Hard, 5 Normal, Group Dispatch Hinder Project G, Wednesday Training, Gundam Wing Dual Story -G-Unit- Stage 1 Hard, Gundam SEED Destiny Stage 2 Hard, 3 Normal, 8 Hard, Gundam 00 Stage 2 Hard, 5 Hard, 6 Normal, 8 Extra, Gundam 00F Stage 1 Extra, 3 Extra, 5 Hard, Gundam Wing Dual Story -G-Unit- Stage 1 Extra, Gundam 00 Stage 2 Extra, 6 Extra, 8 Hell, 13 Normal, Gundam Wing Dual Story -G-Unit- Stage 1 Hell, Gundam Seed Stage 3 Hard(S) The lower this unit's HP gets, the more damage it deals to enemy units. Melee/Ranged/Reaction +50 when Morale is Super or above. Gundam OO The Movie Stage 3 Inferno 1-24(secret). Increase +30% to stat-altering effects on this character. Critical Hit Rate +30% when HP is below 50%. Melee/Ranged/Defense/Reaction +70 when HP is 50% of higher. Be mindful that pilot stats matter a lot. You can also import your own mp3 files to use as battle music! This is an article on characters' and units' EXP Gain, as well as their level up system. Log in to view your list of … Accuracy/Evasion/Weapons Critical +5% in Ground battles. The game also autosave each turn. Movement +1 when piloting units with Mobility above 250. During High Tension all attacks are critics, while during Super High Tension all attacks deal "super critics". Group Dispatch Kio's Decision: Together with the Gundam. MP +13 per turn for ally units within the area. "Funnel type" weapons (or "awaken" weapons" use the "Awaken" statistic). Group Dispatch G Generation BGM Collection & Special Ability Acquisition, Beyond -A Soul That Brings Reform-. Critical Hit Rate +20% for units with the ability Alaya-Vijnana System. Accuracy +5%, Group Dispatch Request for a Joint Military Exercise. When a Pilot levels up he/she automatically gains stats increases. Group Dispatch The Ruthless Fight! Abilities are dropped by specific enemies (those with a yellow dot on them), the higher the difficulty the higher the ability level dropped by the enemy. Movement +1 when launching from a warship. 73 -Stargazer- Stage 1 Extra, Gundam 00F Stage 1 Extra, 3 Hell, 4 Extra, Gundam 00 the Movie A Wakening of the Trailblazer Stage 2 Extra, Gundam Wing Dual Story -G-Unit- Stage 3 Hell, Gundam SEED C.E. Gundam SEED Stage 3 Hard, Gundam 00 the Movie A Wakening of the Trailblazer Stage 1 Normal, Group Dispatch Saturday Training, Protect MO-V's Transport Routes, Gundam 00 the Movie A Wakening of the Trailblazer Stage 1 Hard, Gundam Wing Dual Story -G-Unit- Stage 4 Hard(S), Gundam 00 the Movie A Wakening of the Trailblazer Stage 1 Extra, Gundam 00 the Movie A Wakening of the Trailblazer Stage 1 Hell, Gundam Wing Dual Story -G-Unit- Stage 3 Hard(S), Gundam Wing Dual Story -G-Unit- Stage 2 Hard(S), Gundam SEED Astray Stage 4 Hard, 5 Normal, 6 Hard, Gundam SEED Destiny Stage 3 Hard, 7 Normal, Gundam SEED Destiny Stage 3 Extra, 7 Hard, Gundam Wing Dual Story -G-Unit- Stage 4 Hard+Extra(S), Gundam SEED Destiny Stage 3 Hell, 7 Extra, Group Dispatch Sunday Training, Operation Daybreak, Gundam SEED Destiny Stage 4 Hard, 9 Normal, Group Dispatch Sunday Training, Second Defense of Jachin Due, Gundam SEED Destiny Stage 8 Extra, 9 Normal, Gundam SEED Destiny Stage 2 Extra, 9 Extra, Gundam SEED Destiny Stage 4 Hard, 8 Extra, Gundam Wing Dual Story -G-Unit- Stage 4 Normal+Extra(S), Group Dispatch Protect Arbrau's Residential Districts, Expansion Stage 5 Extra(Secret) 135,000 Group Dispatch Beyond -Auspicious Departure- Super Coordinator: ... SD Gundam G Generation Cross Rays Wiki is a FANDOM Games Community. 2.5 times the effect of a Character Ability that has a status raising value of under +90. •[Digital Deluxe Edition Reward] Bonus Mission: Gain HP Boosting Parts! Final Power +1,000 for Warship Link-Up Attacks. This hovever will not matter for the Master slot, which can host a big MS while still occupying only one slot (use this feature at your advantage). Final Power +500 for Warship Link-Up Attacks. Accuracy/Evasion +5% in Underwater battles. There are certain attacks only usable during (Super) High Tension. Melee/Ranged/Defense/Reaction/Awaken +35. Return to Main Page Note: Some of these Characters are unobtainable CMD = Command RNG= Ranged MEL= Melee DEF= Defense RCT= Reaction AWK= Awaken AUX= Auxiliary COM= Communications NAV= Navigation MTN= Maintenance CHR= Charisma 1 Cross Rays Characters 1.1 Mobile Suit Gundam Wing 1.2 Mobile Suit Gundam Wing: Dual Story G-Unit 1.3 Mobile Suit Gundam Wing: Battlefield of Pacifists … https://sdggglibary.fandom.com/wiki/Cross_Rays_Character_List?oldid=2694. Re: SD Gundam G Generation Cross Rays Post by Allelujah » Fri Nov 29, 2019 10:50 pm Keep up the good works peeps also the max GET bar also works when you dont attack with the unit, example: evading, blocking, attacking will charge it full. Take your favorite fandoms with you and never miss a beat. Damage taken -5% from enemy units in battle. I recommend to balance your credits spending between new units and pilots, as you need good pilots just as you need good MS. Most are taken from the Japanese Wiki Contents[show] Standard EXP Gain This is the value which will be used as a base to the final character and unit EXP gain. This character/unit is immune to negative status effects. Raids are a new type of squadron, the main difference from the ship being that the units can regain HP / EN while roaming on the map. ), Group Dispatch Beyond -Auspicious Departure-. MS whose size is greater than M will occupy more slots inside your ship. Schwarz's Last Match. 73 -Stargazer- Stage 2 Normal, Gundam 00 Stage 1 Normal, 4 Normal, 6 Normal, Gundam Wing Dual Story -G-Unit- Stage 4 Extra, Gundam SEED Stage 1 Hard, 4 Hard, 7 Hard, 9 Normal, Gundam SEED Destiny Stage 1 Extra, 5 Normal, 8 Hard, Gundam SEED C.E. Weapons Critical +30% when Morale is High or above. The lower the enemy's MP is, the more damage this unit deals to the enemy. Accuracy +10% to ally units within the area. close. Damage dealt +20% for Support Attack/Counter Support. If you destroy the ship those same MS will have a white flag on them.. it means that if your ship gets near them the "capture" command will appear. Melee/Range/Defense/Reaction +80 when piloting Flag-type units. Melee/Ranged/Defense/Reaction +80 when HP is 100% or higher. After specific thresholds they reach what is called "High Tension", after which if it continues to gain morale it reaches "Super High Tension". Group Dispatch Hinder Project G, Beyond -Revolutionary's Lament-. Increase +50% to stat-altering effects on this character. 73 -Stargazer- Stage 2 Extra, Gundam 00 Stage 1 Extra, 10 Extra, 12 Hard, Gundam Wing Dual Story -G-Unit- Stage 1 Hell(S), Gundam 00 Stage 5 Normal, 7 Normal, 11 Normal, Gundam Iron-Blooded Orphans Stage 2 Normal, Gundam SEED Stage 1 Normal, 4 Normal, 5 Normal, 7 Normal, Gundam SEED Destiny Stage 1 Hard, 9 Normal, Gundam SEED C.E. Restores 10% EN per turn to ally units within the area. Sometimes when you encounter enemy ships they will deploy additional MS when you get near them. Critical Hit Rate +10% for units with the ability Alaya-Vijnana System. Evasion +10% to ally units within the area. Reaction/Defense/Awaken +50 when Morale is High or above. SD Gundam G Generation Cross Rays. In this game units have Permadeath. Evasion +15% to ally units within the area. This standard value is the same for both character and unit. The same happens if it misses an attack. Gundam Wing Dual Story -G-Unit- Stage 4 Hell(S).

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