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Sandstorm is an easy core to build around, especially for players new to the game. Causes a sandstorm that rages for several turns. Brave Nature (+Atk,-Spd). Azumarill is the Pokémon that threatens sand teams the most. If players find (a) Pokemon not listed above, but would fit the team well, they are more than welcome to enlist them into their own teams. This effect will last for 5 turns. Hippowdon also stops Mega Manectric cold in its tracks, as well as other Electric-types like Raikou. Ever since its introduction way back in GSC, sand was bound to make a significant impact on the metagame. Trait: Iron Barbs 3. Def stat of Rock types. This can be anything, really; I usually opt for a secondary check to Manaphy, Mega Charizard Y, Keldeo, and Mega Gardevoir in Assault Vest Tornadus-T. With the introduction of Excadrill, a Pokémon that tore apart everything with its Adamant Life Orb set under permanent sand unless another weather inducer came into play, came a threat that was pretty hard to handle. Most people overlook this little gem when they're creating their Team, but with Seed Bomb, and Sucker Punch it can counter your Water Type Weakness. Unless you're running something like Clefable, this Pokémon can be very hard to deal with. Water Absorb is important for my team, i guess you know why. It's an old team, I was a noob back then... http://www.smogon.com/forums/showthread.php?p=4291178. With access to Tail Glow, it can become really threatening in an instant. Hippowdon and Tyranitar are the only two viable sand setters in OU. Azumarill is a huge threat because of its typing, access to priority in Aqua Jet, which allows it to revenge kill Excadrill, STAB moves that let it take out the sand setter, and decent bulk, which allows it to take a hit or two from common Pokémon found on these archetypes, such as Latios, Keldeo, and Tornadus-T. Manaphy is a huge threat to most sand balance teams. Sandstorm teams are the most popular weather teams in Pokémon Sword and Shield. EVs: 252 Atk/ 252 Spe/ 4 HP There is a process to building a good sand team. Suggestion for a greninja counter in my ou sandstorm team and/or rate my sandstorm ou team. My choice is T-Tar. A must-have in my team. When you take a look at team archetypes such as this one, you'll notice that they're quite vulnerable to Dragon-types like Dragonite and the Lati twins, and really helpless against Fairy-types like Azumarill, Mega Altaria, Mega Gardevoir, and Mega Diancie. Pokémon in the semi-invulnerable turn of Dig will also not take damage from Sandstorm, regardless of type. Well, second attempt to Sandstorm. Sand teams perform best against offensive team archetypes. Anime FAQ. While it's checked by Ferrothorn and Latios, two common components of a sand balance team, Manaphy can threaten them with Hidden Power Fire and Ice Beam, as well as dismantle them with Pursuit support. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. Recover for recovering and Will-O-Wisp for burning. 1. When this move is used, a sandstorm will brew. A notable example of the playstyle being used to good success can be found in TheEnder's RMT, which is a nice representation of what the post-Mega Mawile metagame looked like. This is where the Lati twins come into play. The points system 'Nuff said. Latios scares it out, but yeah, it's still a pretty huge threat. Also, the moves Synthesi… A typical Scarftar set has 4 HP / 252 Atk / 252 Spd and Jolly. Energy Ball covers my team's Water type weakness and Focus Blast is for coverage against Dark types. T-Tar has a horrible 4x Fighting Weakness but Reuniclus cancels this by sweeping them. Both are excellent checks to Manaphy, Keldeo, and Mega Charizard Y. Latios is primarily used for its offensive presence, while Latias is a better check to these threats and packs Healing Wish, which gives an opportunity for a sweeper like Excadrill to have another go at the opponent's team. Reuniclus @ Life Orb It raises the Sp. Trick Room makes this Pokemon amazingly fast and Psychic for STAB. It wasn't, however, until BW that it truly affected OU. Flags vs Downvotes Sandstorm creates a sandstorm on the battlefield that lasts for 5 turns and induces these additional effects: All Pokémon lose 1⁄16 of their max HP at the end of each turn, except Ground, Rock and Steel types and those with the Magic Guard, Overcoat, Sand Force, Sand Rush or Sand Veil abilities. With the introduction of Excadrill, a Pokémon that tore apart everything with its Adamant Life Orb set under permanent sand unless another weather inducer came into play, came a threat that was pretty hard to handle. EVs: 252 Def/ 128 Atk/ 128 SDef Support Tyranitar and Choice Scarf Tyranitar make for pretty good checks to Kyurem-B, as it performs best against Hippowdon sand balance, usually. 4. Landorus @ Leftovers Changes Weath… EVs: 252 Atk/ 252 Spe/ 4 HP And Who Should Be My Last Member? Bold Nature (+Spe,-Atk), The Spirit Squid thingy. From Generation IV onward, raises the Special Defense of all Rock-type Pokémon by 50%. This is why this role is very important on a sand team: having a Pokémon that can break past these foes is really helpful and aids the team immensely by contributing towards the overall objective of the team, to attain a sweep with Excadrill. Kyurem-B is slower but pretty much on par with other threats to sand teams. Question etiquette Access to reliable recovery in Slack Off, combined with all its other qualities, makes Hippowdon the superior sand setter overall. Worst description ever T.T, Ferrothorn @ Rocky Helmet Electric-types like Mega Manectric and Thundurus take on fat Water-types like Suicune and Slowbro that pose a problem to Excadrill. Latios is generally the only check that these teams carry to it, and it gets trapped by Pursuit, which is pretty miserable. They also provide the team with hazard removal. A must-have in my team. It's often paired with a wallbreaker like Manaphy, Keldeo, Mega Charizard Y, or Kyurem-B to break past Pokémon that trouble it. The numbers given are for Def stat of Rock types. A five-turn sandstorm is summoned to hurt all combatant types except Rock, Ground, and Steel. Jellicent @ Leftovers Trait: Sand Stream Sandstorm creates a sandstorm on the battlefield that lasts for 5 turns and induces these additional effects: When a Pokémon is holding Rockium Z and uses its Z-Power, Sandstorm turns into Z-Sandstorm and raises Speed one stage, in addition to its usual effect as above. EVs: 248 HP/ 160 Def/ 100 Spe Hippowdon also blanket checks a large portion of the metagame. The combination of Mega Charizard Y's ability Drought, high Special Attack, and access to powerful moves in Solar Beam and Fire Blast is just unfair. Sandstorm. Cacturne is an excellent choice for a Sandstorm Team because of it's Grass Typing, and immunity to sand storms. why Jellicent have Will-O-Wisp when it have Scald ? Mega Charizard Y can pretty much win on its own against sand balance archetypes. 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